An overview of how Bismuth Bee Games came to be.
Read more Jun 15, 2007How Mirror’s Edge served as inspiration to learn game development and start making games.
Read more Sept 15, 2009
Wanting to move to 3D, we discover the wonders of Unreal Development Kit 3.
Read more Aug 15, 2012
Joshua Graham begins the planning and pre-production of NinjaNinJosh FURY and starts 3D modeling courses.
Read more Dec 17, 2015The horrible, nightmarish, and unethical experiments we subjected Abomination to while practicing developing in UE4.
Read more Dec 31, 2018
Working hard to finish the home village for NinjaNinJosh FURY’s playable trailer in time for it to be a birthday gift!
Read more Jan 20, 2019After years of experimentation, learning UE4, designing the maps, modeling props, populating the environments, and programming mechanics, NinjaNinJosh FURY development comes to a halt.
Read more Aug 7, 2020How discovering the Seattle Indies led to our first Global Game Jam, and how their site at PacSci inspired Bombuszled!
Read more Jan 27, 2019The struggles of overcoming lighting builds and distractions to finally get Bombuszled available on Itch!
Read more Feb 2, 2019Just a few weeks after Global Game Jam, we got to showcase Bombuszled and NinjaNinJosh FURY at PacSci!
Read more Feb 10, 2019Shortly after showcasing at PacSci, Seattle Indies invited us to showcase our updated games at Pocket/PC Gamer Connects!
Read more May 15, 2019We recreated the ending from the NinjaNinJosh FURY YouTube series in Unreal Engine 4!
Read more Jun 8, 2019How we made Bee Bomber for UE4 Jam’s “Make it Count” theme.
Read more Aug 13, 2019How we made C(om)at me for Epic Mega Jam’s “Down to Earth” theme!
Read more Nov 21, 2019Branching from SSCPS to become Bismuth Bee Media, we create our YouTube channel and upload 3 game trailers!
Read more Dec 7, 20192019 led to so many connections that helped improve Bismuth Bee Media’s quality and productivity!
Read more Dec 15, 2019How we made “Shiprekt” for Global Game Jam’s “Repair” theme!
Read more Feb 2, 2020How we challenged ourselves to make our first VR game, Chesterfield for Global Game Jam’s “Lost” theme!
Read more Jan 31, 2021Using Google Sites to launch our Bismuth Bee Media website!
Read more Jun 13, 2021C(om)at Me gets several updates and retitled as Orbituary during Finish Your Game Jam 2021!
Read more Nov 22, 2021How we challenged ourselves by jumping into Unreal Engine 5 for the first time to make Monster Manor Madness for GGJ 2022!
Read more Jan 30, 2022After a a couple years being remote, Pocket/PC Gamer Connects comes back and invites us to exhibit Orbituary!
Read more May 10, 2022More updates get made based on playtester feedback given at Pocket Gamer Connects 2022!
Read more Oct 21, 2022How resting allowed us to create Rootball — our most successful jam game so far during Global Game Jam 2023!
Read more Feb 5, 2023Orbituary gets tons of exciting new updates with several bug fixes, improvements, and even procedural generation!
Read more Feb 21, 2023Second Orbituary trailer featuring all the visual and gameplay improvements in v0.06!
Read more May 11, 2023With advanced notice this year, we made several new improvements on Orbituary for Pocket/PC Gamer Connects 2023!
Read more May 17, 2023Participating in the first Bigmode Game Jam allowed us to give Abomination new and terrifying abilities in Gone Bigmode!
Read more Dec 15, 2023How severe burnout led to none of us having the energy to do more than ideate a dating sim idea for Global Game Jam 2024.
Read more Jan 28, 2024Asteroid Day and Meteor Day Watch Day landed on the same day, so our ruthless space cat had to celebrate!
Read more Oct 1, 2024Bismuth Bee builds Bubble Bee Battle for Blobal Bame Bam 2025!
Read more Jan 26, 2025The sad tale of time zones and upload failure during Bigmode Game Jam 2025.
Read more Feb 9, 2025In an effort to rebrand as Bismuth Bee Games, Bismuth Bee Media’s website gets shut down while the new site gets built from scratch.
Read more May 17, 2025Joshua Graham partners with Roe Rocket to collaborate on developing Maskotism for Global Game Jam's 2026 theme: "Mask”
Read more Feb 7, 2026The story of Joshua Graham's sudden onset chronic health issues, his battle to get doctors to help, and how it has affected development delays.
Read more Aug 18, 2026A long overdue, custom designed website for Bismuth Bee Games is finally here!
Read more Aug 20, 2026