Chesterfield

Couch cushions consume compact computers, copious coins, and cascading cookie crumbs, creating caring conditions for crevice creatures!

Description

We've all been there, you drop you phone in your couch but it's just out of reach, so you have to go inside the couch dimension in order to retrieve it. Such a pain every time. The lint gnomes are there to help as usual, dust mites are feisty, roaches beg you for food, and fleas have too much energy. Prepare yourself to cross lumpy, lint-covered terrain, a sea of energy drinks, the fabric tear chasms, the cushion spring caves, and of course, the smell. It's absolutely bearable to retrieve the most important thing in your life though.

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Development Credits

Joshua Graham
Developer, Game Designer, Programmer, Environment Artist, UX/UI Designer, Writer, Texture Authoring, Shaders, VFX, Cinematics, Character Artist, Animator
IconoClastGames Logo
Developer, Game Designer, Programmer, Environment Artist, Prop Artist, Writer, Texture Authoring, Character Artist, Animator
Rex Logo
Texture Artist
frankum
Composer

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Read stories and posts about Chesterfield!

Chesterfield Devlogs

Chesterfield + Trailer - Global Game Jam 2021

Log #18

How we challenged ourselves to make our first VR game, Chesterfield for Global Game Jam's "Lost" theme!

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